such audio, much beats #2

This post is a continuation of the previous one “such audio, much beats”. I’m making a second one to seperate my group’s idea with my own idea I got using the same topic. Description The game scene is made up out of 4 slices. Imagine you divided the vinyl plate into 4 different circular slices More…

 

such audio, much beats

An method of generating concepts could be making adaptations of existing pieces of art, objects, etc…  For an exercise we got the task to make an adaptation around the music video of daft punk “Around The World”. Personally one of my favorites but doing this made me notice so many more details about this video More…

 

Nidhogg – Stab, stab, stab.

For our course Developing Game Concepts we’ve had to design a custom controller for a game of our choice. We chose Nidhogg. Our controller looks like a prototype. It is a prototype. And it plays like a prototype. The player uses a stabbing motion to stab in the game. You have a “sword”(more a bomb) More…

 

Fallen & Forgotten

During the lectorial of Developing game concepts we spent our time doing a concepting exercise. You make 3 lists ( genre, emotion, visual style)  and fill those lists with around 10 words that relate to the topic of that list. Randomly choose 1 word of each list. For our concept we got the 3 words More…